Clusterfrag 2.0 House Rules
• Called Shots: A called shot is a free action used to specify a specific part of a barrier, enemy or vehicle. Called shots incur a -4 modifier and the results will be at GM discretion. (Examples: Shooting out the tires on a vehicle will cause them to blow out, shooting the gun out of an enemy's hands will cause him to drop it, and shooting a dragon's testicles will piss him off.)
• Full Auto: Automatic fire is a complex action in which the player chooses the amount of bullet they wish to fire, from 4 to 10. Each bullet provides +1DV and incurs 1 point of recoil. (Example: Firing 6 bullets increases DV by 6, but adds 6 points of recoil.)
• Karma Awards: Karma will be awarded on-the-fly. It will be awarded for: selfless and heroic actions that benefit the team and/or employer, creative or ingenious solutions to problems, humorous monologues or exchanges within context, and the preservation of innocent life, when possible. Karma awards will be located at the top of the GM's next post, directly after the warranted actions.
Clusterfrag 2.0 Formatting Guidelines
All non-descriptive text should be BOLD.
(( Out of character text should be enclosed in parentheses and colored red. No strategic planning should take place here, these are comments between players, not characters. Declare your intention to roll skill tests here, with the addition of edge points, when applicable. ))
Inner monologues should be italicized and colored green. This is for RP purposes and shouldn't tip off other characters to the thinker's actions.
"Dialog should be enclosed in quotation marks and colored blue."
{{ Commlink chatter should be enclosed in curly braces and colored purple. }}
Note: Both dialog and commlink chatter are susceptible to eavesdrop, so keep that in mind!