COMPLETED: Revenge is a dish best served with bullets!

Unresolved conflicts from the past.
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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 1:44 pm

Melee Combat (Tyros)
[Blades (7) + AGI (4) + Weapon Focus (2) + Reach (4) = 6]
2 3 2 5 2 1 6 1 4 2 2 5 2 6 6 6 4
Damage Resistance (T6I)
[BOD (11) + Armor (4) + AP (-1) = 4]
2 6 1 2 4 2 3 6 6 1 1 1 1 5
(( 10P DAMAGE! ))

The claymore sinks deep into the shoulder of the troll, gravely wounding him.

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 1:53 pm

One of the guards on duty outside approaches the smoldering crater and, upon seeing Sinjin, engages him with an angry right hook.
Melee Combat (T4O)
[Unarmed Combat (4) + AGI (4) = 2]
5 2 6 4 3 2 3 3
[Martial Arts (8) + AGI (5) = 3]
1 4 6 2 4 1 1 4 2 3 6 3 5
Sinjin feints backwards, the ham-sized fist careening over his face.

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 1:57 pm

"It's an ambush!"

The sound of gun fire fills the air as a guard opens fire on Doc inside the rover with an UZI IV.
Ranged Combat (T3O)
[Automatics (3) + AGI (4) + Smartlink (2) = 6]
6 2 5 3 6 5 5 5 3
[REA (7) + Good Cover (4) + Smartlink (2) = 6]
5 3 1 2 5 3 5 3 5 6 5 4 1
Doc ducks as the driver side glass is blown out. A bullet hole smokes in the head-rest.
Ranged Combat (T3O)
[Automatics (3) + AgI (4) + Smartlink (2) + RC (-1) = 1]
1 3 4 1 2 3 5 2
[REA (7) + Good Cover (4) = 3]
3 1 6 5 3 6 1 3 3 3 3
Doc stays low as bullets riddle the side of the Rover.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 2:00 pm

The small room containing Tyros, Max, and the frightened girls is getting quite crowded now.

Yet another troll bursts in and aims a jab at the bobbing and weaving elf.
Melee Combat (T4I)
[Unarmed Combat (3) + AGI (4) = 2]
4 1 6 3 2 6 3
[Unarmed Combat (3) + AGI (10) = 4]
3 1 4 2 6 5 1 3 1 2 6 6 3
Max dances away lithely.

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 2:01 pm

(( T3I is moving towards the front entrance. ))

"You guys can handle one little elf, I'm heading outside!"

(( Val is up. ))

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Stephen
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Stephen » Fri Mar 09, 2012 2:17 pm

Val slips out of VR into AR (( free action )), levels his FN HAR out the window of the rover (( ready weapon )), and fires a burst at the remaining troll outside.

(( Doc is up after the roll. ))

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 2:17 pm

A spray of arterial red flashes across Max's face. Grit from who-knows-what crunches under the metahumans' feet as they dance through the magnificent steps of unarmed combat. The troll with the hole in its stomach is crumpled to the floor just inside the doorway with fragments of his skull intermingled with wisps of his brain spackled to the wall in the hallway. Another troll lies dead on the floor like a sack of potatoes with a vast pool of crimson emanating from where his eyes once sat.

Through the fog of Max's combat high and the swarm of limbs accosting him from every angle, Max sees the troll to his left nearly cut in two from the neck down. Tyros was there, and as good as his word. No articulate thoughts race through the elf's head in the heat of this battle, but a feeling of solidarity with his massive cohort blooms within the elf. Despite all of Max's racism and all their bickering, Tyros is standing (albeit invisibly) by the elf's side and killing his own kind for the sake of a young girl about whom the troll doesn't have any reason to care. No words form in Max's brain to express these emotions and complex concepts, but the feeling is there, and the elf is glad to have the troll at his back. Somewhere Max may even recognize that without the troll as his backup, neither he nor his daughter would have any chance of walking out of here alive.

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 3:47 pm

Ranged Combat (Val)
[Automatics (5) + AGI (5) = 6]
1 3 5 2 4 6 5 5 6 6
[REA (6) = 3]
6 3 6 3 4 6
Damage Resistance (T4O)
[BOD (11) + Armor (6) + AP (-1) = 8]
6 4 4 3 5 1 5 4 6 5 3 5 2 6 6 3
(( 4P DAMAGE! ))

Val's first burst catches the troll in the shoulder.
Ranged Combat (Val)
[Automatics (5) + AGI (5) + AP (-1) = 5]
1 5 5 4 6 6 5 4 1
[REA (6) = 2]
1 4 3 6 2 5
Damage Resistance (T4O)
[BOD (11) + Armor (6) + AP (-1) + Wound Modifier (-1) = 6]
3 3 5 3 6 1 3 2 2 5 1 6 6 5 4
(( 6P DAMAGE! ))

Val scores another direct hit, dropping the troll to his knees.

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Drew Buddy
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Drew Buddy » Fri Mar 09, 2012 3:49 pm

Doc looks at the shattered window, then up to the headrest.

"There is one thing," he says calmly, signaling the release of the Lynx. (( free action ))

"That you don't ever do," he continues, steel creeping into his voice as he sticks the SIG battle rifle out the window, finding the ganger who shot at him.
(( ready weapon ))


"And that is," He says, taking up the trigger's slack.

"FRAG WITH ANOTHER MAN'S CAR!" He yells, as the rifle kicks against his shoulder.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 3:53 pm

Ranged Combat (Doc)
[Battle Rifles (8) + AGI (9) + Smartlink (2) + Firing From Cover (-2) = 7]
1 4 3 2 2 5 5 5 1 3 3 6 5 4 2 6 5
Damage Resistance (T3O)
[Bod (11) + Armor (6) + AP (-4) = 3]
5 4 1 4 3 1 5 1 1 3 6 3 2
(( 14P DAMAGE! ))

The battle rifle's deafening report rings in everyone's ears as it discharges.

The troll slams into the ground, blood spilling from a wound between the eyes.

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 3:55 pm

The seriously wounded troll rises slowly and lunges for Sinjin.
Melee Combat (T1O)
[Unarmed Combat (3) + AGI (4) + Wound Modifier (-3) = 2]
6 4 6 3
[Martial Arts (7) + AGI (5) = 6]
4 6 5 5 1 1 5 1 6 6 4 1
Sinjin catches the troll and pushes him aside.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 3:57 pm

[ Max = 47 ]
[ Doc = 43 ]
[ Sinjin = 32 ]
[ Tyros = 28 ]

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 3:58 pm

Dodging a swing to his face, Max swings his torso back at his hips. His arms low, he aims the shotgun straight up at the troll to his right's chin and pulls the trigger.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 4:02 pm

Ranged Combat (Max)
[Shotguns (8) + AGI (10) + Smartlink (2) + Engaged in Melee Combat (-2) = 4]
6 3 1 4 2 3 5 1 4 3 5 1 3 4 5 3 1 4
[REA (6) = 3]
6 1 5 3 6 4
Damage Resistance (T4I)
[BOD (11) + Armor (6) = 5]
5 3 1 4 1 1 4 4 5 6 2 3 6 4 5 4 3
(( 2P DAMAGE! ))

Max's shotgun blast grazes the troll as they struggle.

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 4:14 pm

Max pushes back from the troll and swings the shotgun around to the other remaining slaver behind him and fires at point blank range. The shotgun crack inside the small room is deafening, and out of the corner of his eye Max can see the frightened sex slaves cowering in corners and behind their makeshift beds. Blood, sweat, and cordite hang heavily in the air and weave together with the grunts of combat to form a beautifully violent tapestry.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 4:37 pm

Ranged Combat (Max)
[Shotguns (8) + AgI (10) + Smartlink (2) + Engaged in Melee Combat (-2) = 7]
1 1 5 2 1 6 5 6 3 4 6 5 3 3 2 4 3 6
Damage Resistance (T3I)
[BOD (11) + Armor (6) = 6]
5 6 5 4 1 2 5 5 3 3 2 4 4 1 4 4 5
(( 7P DAMAGE! ))

The second shotgun blast hits the troll square in the torso, resulting in a nasty chest wound.

(( Doc's up. ))

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Elliott
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Elliott » Fri Mar 09, 2012 4:40 pm

((Keep the posts coming guys, I'm stuck at the airport and need entertainment!))

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 4:40 pm

(( Here's a list of who is still alive and who is hurt:

[ Troll 5 (Inside) = 38 ]
[ Troll 6 (Inside) = 34 ] -- DECEASED
[ Troll 4 (Outside) = 32 ] -- DECEASED
[ Troll 4 (Inside) = 31 ] -- 2p
[ Troll 3 (Inside) = 30 ] -- DECEASED
[ Troll 1 (Outside) = 21 ] -- DECEASED))

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Drew Buddy
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Drew Buddy » Fri Mar 09, 2012 4:42 pm

Doc sights in on the half dead troll that Val had dropped, and finishes him off with a burst of fire. (( T4O ))

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 4:45 pm

Ranged Combat (Doc)
[Battle Rifles (8) + AGI (10) + Smartlink (2) + Firing From Cover (-2) = 4]
3 1 2 5 4 5 3 2 1 1 4 2 3 6 1 5 3 2
Damage Resistance (T4O)
[BOD (11) + Armor (6) + AP (-4) + Wound Modifier (-3) = 1]
4 2 3 3 2 5 1 2 1 2
(( 13P DAMAGE! ))

Doc blows apart the troll ganger, splattering blood and gore across the solar panels behind Sinjin.

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 4:46 pm

(( You're confused on one of those. Tyros delivered 10P damage to a troll inside the room with us.

EDIT: Probably troll 6, as the other two damage totals are those that I just doled out.))

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Drew Buddy
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Drew Buddy » Fri Mar 09, 2012 4:50 pm

Doc grits his teeth as he tries to track the remaining ganger fighting with Sinjin. Too goddamn risky.

"Sinjin! Can you finish that one off?" He calls out.

"I can't get a clear shot!"

He kicks open the rover's door, and starts moving toward the building.

(( You're up, Tom! ))

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Re: Story Mission: Revenge is a dish best served with bullet

Post by Conway » Fri Mar 09, 2012 5:02 pm

Spinning away as bullets streak past and riddle the combatant before him, Sinjin's body unwinds to deliver a straight kick to the other troll's sternum.

(( Counterstrike!))

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Elliott
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Elliott » Fri Mar 09, 2012 5:05 pm

((About to take off so posting early.))

Tyros shifts his weight to his back foot while reversing his grip on the claymore and thrusts it behind him into the troll slaver swinging at Max (the least wounded one).

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 6:32 pm

Melee Combat (Sinjin)
[Martial Arts (7) + AGI (5) + Counterstrike (8) = 6]
5 5 2 1 2 1 2 2 4 3 3 6 2 3 3 3 5 5 6 3
[Unarmed Combat (3) + AGI (4) + Wound Modifier (-3) = 2]
5 3 6 3
Damage Resistance (T1O)
[BOD (11) + Armor (4) + Wound Modifier (-3) = 3]
1 1 2 4 6 5 1 4 5 4 3 2
(( 11P DAMAGE! ))

The crunch of bone is clearly audible as Sinjin's powerful leg shatters the troll's ribcage. Bones emerge from the flesh and his enemy slumps to the ground, dead.

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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 6:36 pm

Melee Combat (Tyros)
[Swords (7) + AGI (4) + Weapon Focus (2) + Reach (4) = 8]
6 1 3 5 5 4 4 6 3 2 6 2 4 2 6 5 6
[Unarmed Combat (4) + AGI (4) = 2]
2 4 5 5 4 2 3 2
Damage Resistance (T4I)
[BOD (11) + Armor (4) + AP (-1) = 5]
1 5 4 2 6 2 2 4 1 2 5 5 6 1

(( 7P DAMAGE! ))


Tyros claymore sinks into the troll's back, causing considerable damage.

[ Max = 54 ]
[ Tyros = 31 ]

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 6:39 pm

The chest wound proving inadequate to put the troll down for good, Max fires again on the troll standing before him just as Tyros's sword finds a home inside the slaver to his left.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 6:50 pm

Ranged Combat (Max)
[Shotguns (8) + AGI (10) + Smartlink (2) = 4]
3 4 3 4 2 6 2 2 4 6 1 3 3 1 6 5 2 2 1 4
Damage Resistance
[BOD (11) + Armor (6) + Wound Modifier (-3) = 5]
1 5 4 3 5 5 1 1 2 2 5 3 4 5
(( 5P DAMAGE! ))

Max hip-fires the shotgun directly into the troll's face, painting the wall behind him with gore.

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 6:52 pm

Max drops the shotgun and pounces on the troll to his left whom Tyros stabbed in the back. The elf wraps his fingers around the troll's neck.

(( You're up, Elliott! The first troll you swiped at is still breathing [albeit faintly]. ))

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Elliott
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Elliott » Fri Mar 09, 2012 7:44 pm

Tyros eyes the badly wounded troll which is leaning against the wall trying to stem the flow of his life blood gushing from the wound Tyros previously inflicted. Stepping over, Tyros calmly executes the troll with a calm, but swift downward slash.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 8:28 pm

Melee Combat (Tyros)
[Blades (7) + AGI (4) + Weapon Focus (2) + Reach (4) = 7]
5 3 4 6 6 4 6 4 6 1 1 6 1 3 2 2 5
Damage Resistance
[BOD (11) + Armor (4) + AP (-1) + Wound Modifier (-2) = 5]
5 6 5 3 1 3 5 5 2 3 1 2
(( 10P DAMAGE! ))

The troll's head lands at Max's feet, eliciting a round of screams from the indentured sex workers.

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 8:30 pm

(( Max has the last troll pinned, so combat is effectively over. ))

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GM Nick
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Re: Story Mission: Revenge is a dish best served with bullet

Post by GM Nick » Fri Mar 09, 2012 8:35 pm

Melee Combat (Max)
[Subdual (5) + AGI (10) = 5]
5 6 1 1 4 4 4 6 6 2 2 2 5 1 1
[Unarmed Combat (3) + AGI (4) = 1]
4 1 3 2 6 1 4
Max crashes into the big troll and the pair fall to the floor.
Damage Resistance
[BOD (11) + Armor (4) = 3]
1 1 6 1 3 5 1 5 2 2 4 2 4 2 2
(( 3S DAMAGE! ))

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Drew Buddy
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Re: Story Mission: Revenge is a dish best served with bullet

Post by Drew Buddy » Fri Mar 09, 2012 8:43 pm

Doc sweeps the lot with his thermals as he charges toward the front door.

< Max, what's going on inside? >

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John
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Re: Story Mission: Revenge is a dish best served with bullet

Post by John » Fri Mar 09, 2012 8:53 pm

Max crashes to the ground with the oversized troll beneath him. A spurt of blood escapes the slaver's mouth as his shoulders hit the floor, creating a heavy, meaty thud that reverberates through the room. Blood begins to seep from under the troll as Max wraps his fingers around his enemy's throat. The troll flails flaccidly as Max begins to squeeze.

The elf stares back down into the troll's eyes and revels in the panic he sees. The eyes beneath him dart over the room as the troll searches for anything that will aid him out of the situation. The troll finds nothing, which only adds to his panic. But panicked or not, the lights are going out. The lights are going out and Max stares at them as they do. Soon the troll has all but completely stopped his limp struggle, but Max only squeezes harder. His grip tightens so intensely that his knuckles turn white. The elf's fingers turn purple for the blood trapped in them as they constrict around the windpipe of the last troll left alive.

His enemy lifeless now, Max begins lifting the troll's head and shoulders by his neck and slamming the back of his skull into the concrete floor over and over again. A sickening crack issues from the impacts with each subsequent crushing blow. Blood, flesh, and neon blue hair smear into the floor. Soon bone fragments start rolling across the ground. The girls are huddled away from Max, now just as afraid of him as they were of the trolls who enslaved them.

Max is screaming as tears stream down his face. The elf slams the troll's crushed skill into the ground a final time and rears on his haunches, grabs the troll by his shirt, pulls what's left of the metahuman's face close to his, and roars. The tears have nearly obscured Max's vision; as he screams, saliva flies from his mouth onto his enemy's cheeks and lips. Max drops the troll and slams his elbow and forearm repeatedly into the corpse's face. Eventually, all Max is doing is spreading around a mess of flesh, bone, blood, and brain. His sobbing winds down as the blows lose steam. Gradually, Max's attacks give way to exhausted panting.

On his knees, Max sits back into his hips, raises his face skyward, and wails.

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