Contract #1: Big Man, Japan!

Shadowrunners starting their own security corporation--what could possibly go wrong?
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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 7:07 pm

Doc sights in on Brutus, and finishes him off with a burst of AV ammunition.

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GM Nick
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Re: Contract #1: Big Man, Japan!

Post by GM Nick » Mon Feb 13, 2012 7:12 pm

Ranged Combat (Doc)
[Battle Rifles (8) + AGI (9) + Smartlink (2) + Hallucinations (-2) = 5]
2 3 1 3 5 1 3 5 3 6 1 6 4 2 5 3 4
[REA (6) + Partial Cover (2) + Wound Modifier (-3) = 2]
6 5 1 2 1
Damage Resistance
[BOD (5) + Armor Vest (6) + AP (-4) + Wound Modifier (-3) = 2]
3 5 5 2
(( 8P DAMAGE! ))

The cannon-like report is followed by a brief moment of silence as Brutus crumples backwards, a smoking hole dead center on his forehead.

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GM Nick
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Re: Contract #1: Big Man, Japan!

Post by GM Nick » Mon Feb 13, 2012 7:16 pm

Val shudders as something works its way through his blood stream.
Toxin Resistance
[BOD (3) = 0]
4 4 2
Darkness clouds his vision as blindness sets in.

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 7:17 pm

Doc swings the barrel to bear on the mage. The rifle taps out a gleeful song of carnage.

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GM Nick
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Re: Contract #1: Big Man, Japan!

Post by GM Nick » Mon Feb 13, 2012 8:08 pm

Ranged Combat (Doc)
[Battle Rifles (8) + AGI (9) + Smartlink (2) + Hallucinations (-2) = 5]
3 4 1 5 4 4 1 1 6 5 5 4 1 2 3 5 1
[REA (5) + Good Cover (4) = 5]
6 5 1 5 6 5 4 3 3
Doc's barrage clips the column, sending up a plume of smoke and dust.

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 8:11 pm

Max shoots the fraggin' mage.

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GM Nick
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Re: Contract #1: Big Man, Japan!

Post by GM Nick » Mon Feb 13, 2012 8:30 pm

Ranged Combat (Max)
[Shotguns (8) + AGI (10) + Smartlink (2) + Hallucinations (-2) + Firing From Cover (-2) = 8]
4 3 3 6 2 1 6 5 6 5 5 6 6 3 4 2
[REA (5) + Good Cover (4) + Wound Modifier (-2) = 2]
5 4 1 4 6 3 3
Damage Resistance (Gundo)
[BOD (5) + Armor (6) + Wound Modifier (-2) = 3]
4 2 6 4 6 1 2 6 1
(( 10P DAMAGE! ))

There's a snap, a flare and a scream. The ork mage falls from behind the column, looks at the runners with shock and then dies on the floor.

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 8:32 pm

Max swings how shotgun to bear on the last man standing and seeks to end his life.

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GM Nick
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Re: Contract #1: Big Man, Japan!

Post by GM Nick » Mon Feb 13, 2012 8:39 pm

Ranged Combat (Max)
[Shotguns (8) + AGI (6) + Smartlink (2) + Hallucinations (-2) + Firing From Cover (-2) = 5]
3 4 3 5 1 3 6 4 4 6 6 6
[REA (6) + Wound Modifier (-3) = 1]
3 3 5
Damage Resistance
[BOD (5) + Wound Modifier (-3) + Armor (5) + AP (-4) = 1]
4 6 4

(( 10P DAMAGE! ))


Marlowe blows a hole through the side of Roadhog's ribcage. The man gurgles and crumples and the tunnel falls into silence.

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 8:41 pm

Max sniffs aggressively and cracks his neck and finally lights that cigarette.

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 8:45 pm

Doc keeps the rifle trained on the corpses until he's certain that they won't move anymore. He looks around to get a better fix on the rest of the team.

"We have any injuries?" He calls out.

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Stephen
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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 8:49 pm

As the last failing echos of the vicious skirmish cascade to nothingness into the vast darkness of the tunnel system, Val picks his head up and swivels it from side to side in a decidedly futile attempt to locate his teammates.

"Doc?... Tyros?... Anybody? What the frag is happening? I can't fraggin' see!"

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 8:52 pm

"Drek"

Doc moves over to the decker, and looks at his unfocused eyes.

"Tell me what happened," he says.

(( Roll biology to figure out what's affected Val, and what might be done to treat it, if possible ))

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Stephen
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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 8:54 pm

Val hikes up his sleeve and shoves his forearm toward Doc's disembodied voice.

"Dart. Fraggin' ork fraggin' shot me. Ripped it out. Too late. Fraggin' thing should be here somewhere."
Last edited by Stephen on Mon Feb 13, 2012 9:18 pm, edited 1 time in total.

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 8:58 pm

Doc searches the ground, and finds the dart. He unscrews the small payload capsule, and looks inside, paying attention to the color and smell of the residue, hoping it will help with the diagnosis.

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GM Nick
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Re: Contract #1: Big Man, Japan!

Post by GM Nick » Mon Feb 13, 2012 9:23 pm

Biology Test
[Biology (5) + LOG (7) + PuShed (1) = 5]
5 4 2 6 2 1 5 6 6 2 4 2 4
Doc deduces that the toxin used was Ekyelebenle venom, a compound extracted from awakened green mamba. If Val had regular eyes, he would have suffered permanent blindness, but as it is, the compound is simply interfering with the optic nerve and should subside within the hour.

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 9:30 pm

Doc pats Val on the shoulder.

"Well, the bad news is that there's not much I can do about it here. The good news is it should be out of your system pretty soon."

Doc retrieves the Fly-Spy minidrone, and presses it into Val's hand. He commands the drone to subscribe to Val's PAN.

"Here, bring up this drone's sensor feed on your AR. Use it like an eye until your own are working again."

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 9:54 pm

Max is getting restless,

"Guys, I don't mean to rush this, but perhaps we can continue our discussion once we are out of enemy territory. Let's get moving before more drekbags arrive!"

Max runs to the body of the ganger who fired the gas grenade at the team and takes his launcher, as well as the dartgun which poisoned Val. Tossing those weapons and their ammo in the top of a crate, Max picks up two boxes of guns and begins to make his way cautiously back to the rover.

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 9:58 pm

Doc walks back to where the unconscious Yakuza lies slumped in a heap on the ground. Retrieving the last Laés syringe, he rolls the man over, and plunges the needle into his neck.

"Sorry, pal, it looks like you're going to take the fall for this one."

Putting his things away, he heads back over to the statue and hefts it under an arm.

"Wish we knew what this fraggin' thing was," he mutters.

"Tyros, want to grab the turret?"
Last edited by Drew Buddy on Mon Feb 13, 2012 10:01 pm, edited 2 times in total.

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:00 pm

Max suggests again,

"You can probably levitate a lot more than any of us can carry. Val-- you need a hand, or can you find your way back on your own? You can keep a hand on my shoulder if you need it. Come on-- train's leaving the station."

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 10:08 pm

Doc looks at the absurd scene. A handful of professional runners head toward the entrance, loaded up to maximum capacity with piles of stolen goods.

He chuckles, "well, at least we'll finally blend in in this neighborhood."

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:10 pm

Max jokes back as he heaves the stolen ordinance through the dark tunnel,

"Just what I always wanted-- to be mistaken for a common street ganger. I wish my mom could see me now."

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Stephen
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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 10:17 pm

Val stands on unsteady legs and tries to get the hang of walking while carrying his eyes in his hands. He stumbles after the team. Every step wreaks havoc on the functions of his inner ear.

"Ugh... this drek is gonna make me sick. Let's get to the rover so I can be comfortably blind again for a while, eh 'manos?"

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:19 pm

Max snickers at the pun, as the distance between he and the flying-blind Val Merrin continues to grow,

"Way ahead of you, pal."

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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 10:25 pm

Val can't help but crack a halfhearted grin even as his free arm pinwheels in an attempt to keep himself upright.

"Bloody elf."

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:29 pm

Suddenly, Max is struck with a thought that so tickles him that he can barely contain himself. Through stifled laughter, he manages,

"Hey Merrin-- would you mind terribly if I started calling you Pin Cushion?"

Val may not be able to see, but one doesn't need eyes to bask in the luster of the drek-eating grin pasted across Max's face.

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Stephen
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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 10:33 pm

Val's grin turns to a mock grimace.

"Y'know, Max, to at least one of us, that one qualifies as 'too soon.'"

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:35 pm

Max scoffs,

"Lighten up, Helen Keller-- you're still alive and are gonna be fine."

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Stephen
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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 10:37 pm

Val smirks again.

"If only she and I had more in common. Then I wouldn't have to listen to your abysmal jokes."

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:38 pm

"Pretty certain you meant DAEEEEEERUUUGHHAAAAAAAGGGHHHHHHH or something like it."

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Conway
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Re: Contract #1: Big Man, Japan!

Post by Conway » Mon Feb 13, 2012 10:40 pm

Rubbing his chin where the ork clipped him, Sinjins head begins to clear as the hallucinogenic gas begins to leave his system. Stooping to pick up some of the scattered ordinance, he mutters curses under his breath as he helps retrieve the arsenal.

"Bloody guns...flaming unnatural...heavy, useless bloody stovepipes..."

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Stephen
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Re: Contract #1: Big Man, Japan!

Post by Stephen » Mon Feb 13, 2012 10:41 pm

Val bursts into uncontrollable laughter at Max's latest quip, utterly destroying the pale simulacrum of balance he had been managing to maintain, and falls flat on his face.

"Ow."

Val gets up and continues more gingerly.

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John
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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:46 pm

Chuckling over the incident, Max hangs back a little to allow a closer distance between himself and the temporarily blinded decker. His fun had, his interest returns to getting the entire team out of the tunnel safely. Nearing the exit that will lead them back out to the holocaust that passes for nighttime in the barrens, Max asks of Doc,

"You just about ready to blow this slitch?"

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Drew Buddy
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Re: Contract #1: Big Man, Japan!

Post by Drew Buddy » Mon Feb 13, 2012 10:46 pm

The statue is making faces at him. Doc blinks the hallucination away in time to see Val tumble.

"Uh, carful there. You know, because the poison and, uh, yeah."

The light trickling in from the entrance appears to be a solid mass, as if it's painted on the ground and walls.

"God, I hope Lone Star doesn't roll us on the way back."

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Re: Contract #1: Big Man, Japan!

Post by John » Mon Feb 13, 2012 10:50 pm

Max shakes off the suggestion,

"We don't stand out in the Barrens. I think we'll be fine. It doesn't hurt to keep our eyes open for flaming pumpkins and lotus flowers that turn into vaginas that turn into helicopters, though."

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