Contract #5: Marcus Bell: Enemy of the State!

Shadowrunners starting their own security corporation--what could possibly go wrong?
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GM Nick
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 11:39 am

Infiltration Test (Max)
[Infiltration (2) + AGI (10) + Camouflage (2) = 4]
4 1 5 4 2 4 6 1 2 5 2 6 1 4
[Perception (4) + INT (4) + Suspicious (2) = 2]
3 1 6 6 1 1 2 2 4 3
Max crawls to the top of the creek bed so that he has a clear view of the idling Roadmaster. Both of the escorts are crouched near the rear doors, scanning the horizon. He remains undetected for the time being.

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Drew Buddy
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Drew Buddy » Fri Aug 10, 2012 11:43 am

Adams closes in from the other side of the road, his skillsoft muffling his footsteps as he positions himself for a clear field of fire.

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John
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Fri Aug 10, 2012 11:45 am

Max sights the guard on the left, keeping Doc's advance in his periphery. His index finger moves from its resting place on the trigger guard.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 11:59 am

Infiltration Test (Doc)
[Infiltration (3) + AGI (9) + Camouflage (2) = 2]
4 2 1 3 2 5 5 3 2 2 3 2 4 2
[Perception (4) + INT (4) + Suspicious (2) = 6]
6 2 5 5 4 5 2 4 5 5
One of the escorts spots Doc.

"Contact, left side!"

[ Max = 49 ]
[ Escort 2 = 48 ]
[ Tyros = 43 ]
[ Sinjin = 39 ]
[ Escort 1 = 38 ]
[ Doc = 37 ]
[ Val = 29 ]

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John
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Fri Aug 10, 2012 12:38 pm

And that's when it all went to drek. Without thinking, Max fires on Enforcer 2.

(( SA ))

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 2:16 pm

Ranged Combat (Max)
[Shotguns (8) + AGI (10) + Smartlink (2) = 10]
1 2 5 5 6 5 6 6 3 5 4 6 1 2 1 3 5 1 5 1
[REA (7) = 2]
2 4 5 2 3 5 2
< 3S DAMAGE >
Resist Incap. (E2)
[BOD (6) + WIL (5) + Armor (4) = 4]
3 1 1 5 4 5 1 2 2 5 2 4 1 2 6
The mini-prong from the stick'n'shock lodges itself in the man's neck and delivers a violent shock, not quite enough to fell him.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Fri Aug 10, 2012 2:19 pm

A second round is already en route to the mercenary before he's done twitching from the jolt of the first.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 2:23 pm

Ranged Combat (Max)
[Shotguns (8) + AGI (10) + Smartlink (2) = 6]
6 6 4 5 1 2 4 5 3 1 2 3 3 1 4 2 6 1 2 6
[REA (7) = 3]
1 1 6 5 3 6 4
Damage Resistance (E2)
[BOD (6) + Armor (4) + Shocked (-2) + Bone Lacing (1) + WM (-1) = 1]
6 1 4 2 4 4 4 4
< 5S DAMAGE >
Resist Incap. (3)(E2)
[BOD (6) + WIL (5) + Shocked (-2) + WM (-1) = 2]
6 3 2 4 3 5 2 1
The second charge does the trick, and brings the man down to the ground, where he convulses.

(( Tyros is up. ))

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Elliott
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Elliott » Fri Aug 10, 2012 2:38 pm

On Tyros' command, the driver leaps from his seat and closes the door from which the guards exited the vehicle and locks it. Stranding the remaining guard outside.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 2:46 pm

(( Unless Tyros has something planned for a simple action, Sinjin is up. ))

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Conway
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Conway » Fri Aug 10, 2012 3:19 pm

Clods of snow and ice erupt from around him as Sinjin materializes from hiding, up and running in the blink of an eye. Nearing the eyes-wide Escort, his blurred advance becomes a pirouette, trailing a balled fist poised to deliver a hammer blow along the side of the mans head.

((Stun damage, crit strike))

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Elliott » Fri Aug 10, 2012 3:32 pm

((Nope, that's all. Tyros only shoots to kill :P))

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 7:33 pm

Melee Combat (Sinjin)
[Martial Arts (8) + AGI (5) = 7]
1 6 3 6 2 4 6 1 5 3 5 5 6
[Unarmed Combat (5) + AGI (6) = 5]
5 6 1 6 1 3 6 5 1 3 3
Damage Resistance (E1)
[BOD (6) + Armor (8) = 4]
5 2 5 4 6 1 2 3 3 4 1 4 1 5
< 8S DAMAGE >

Sinjin's blow connects solidly, spinning the man several times and forcing him to stagger backwards dazedly.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Fri Aug 10, 2012 8:17 pm

The supply truck guard swings the butt of his AK97 in an attempt to catch Sinjin off guard.
Melee Combat Test (E2)
[Unarmed Combat (5) + AGI (6) + WM (-2) = 2]
2 2 2 6 3 4 4 2 6
[Martial Arts (8) + AGI (5) = 6]
5 1 1 5 2 3 1 5 4 5 3 5 5
Sinjin leans back and the clumsy attack misses entirely.

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Drew Buddy
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Drew Buddy » Fri Aug 10, 2012 8:22 pm

Recovering from his embarrassingly botched attempt at stealth, adams sights in on the first enforcer with his SMG, and fires.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 7:50 am

Ranged Combat (Doc)
[Automatics (6) + AGI (9) + Smartlink (2) = 5]
3 4 2 6 5 3 2 4 4 1 6 5 1 4 4 1 6
[REA (7) + WM (-2) = 2]
6 5 2 3 4
Damage Resistance (E1)
[BOD (6) + Armor (4) + Bone Lacing (1) + WM (-2) = 5]
6 6 5 3 1 4 6 1 5
< 1S DAMAGE >
Resist Incap. (3) (E1)
[BOD (6) + WIL (5) + Armor (4) + WM (-2) = 3]
1 3 2 6 4 5 1 1 1 3 4 5 2
The stick'n'shock rounds from Doc's SMG make a clean connection, but fail to fell the mercenary.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Drew Buddy » Sat Aug 11, 2012 9:39 am

A slight annoyed frown crosses Adams' face as he fires again.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 9:42 am

Ranged Combat (Doc)
[Automatics (6) + AGI (9) + Smartlink (2) = 7]
4 5 3 4 5 6 5 2 2 1 2 2 6 4 6 4 5
[REA (7) + WM (-3) = 1]
2 6 1 1
Damage Resistance (E1)
[BOD (6) + Armor (4) + Shocked (-2) + Bone Lacing (1) + WM (-3) = 3]
5 6 3 4 3 6
< 3S DAMAGE >

The armed escort finally succumbs to the currents of electricity ripping through him and drops to the snow, unconscious.

(( Combat is effectively over. ))

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John
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Sat Aug 11, 2012 9:49 am

Max scrambles forward in the snow and rolls the enforcer he'd shot hurriedly onto his stomach. Max plants his knee on the small of the man's back and rummages around through his pack until he finds his plasteel restraints. Fastening the around the merc's wrists, Max stands quickly and surveys the scene for any potential surprises.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 9:54 am

The mercenary coughs, expelling a clump of snow from where his face is buried in the ground.

"You have no idea whose truck you're knocking over, pal. If I were you, I'd just walk away."

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Sat Aug 11, 2012 10:17 am

Max flips the man over and looks him in the eye, hastily replying,

"We know exactly whose truck this is. Play along and you'll live to freeze your balls off another day up here. What's the procedure for getting into the base? What's security like?"

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Elliott
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Elliott » Sat Aug 11, 2012 10:22 am

The driver unlocks the door to the Roadmaster, hot air from the warmed interior blowing out into the freezing cold in a hissing rush.

Tyros walks up,huge footprint appearing in the snow. He keeps one eye on the driver, ready for any resurgence of will that would challenge the troll's control. "Gentlemen, your chariot awaits."

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 10:37 am

The mercenary laughs.

"You're not just after the truck, you're going to storm the compound? You must have a death wish, chummer. No, I think I'll just stay here in the snow. If we're not on time, then those lunatics up at that compound have permission to fire on us. It's in their contract."

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Sat Aug 11, 2012 10:48 am

Max gives him a slap, and says,

"Well we wouldn't want you to be late, then!"

The elf stands and hefts the merc in his arms, throwing him into the back. He draws Marlowe off his shoulder, jams its barrel into his stomach, and says,

"No more bulldrek. Do they know any of you by face?"

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 11:01 am

Intimidation Test (Max)
[Intimidation (4) + CHA (7) + Pheromones (2) + First Impression (2) + Custom Look (1) = 11]
6 6 5 4 6 5 6 5 5 5 1 5 4 5 3 1
[Intimidation (3) + CHA (4) = 3]
2 4 3 6 5 4 6
Max loads up his move-by-wire with an intimidation skillsoft. Immediately, he can feel his muscles tense with aggression as his posture changes. A catalog of cruel things that he could do the mercenary flit through his brain like a snuff film highlight reel.

The mercenary tries to twist away from Marlowe's gleaming barrel.

"Okay, chummer, okay. Just put that fraggin' thing down. I'll tell you what you want to know. There's a sort of natural gate in Devil's Canyon, like an archway. There's always a couple of guys up there with shoulder-mounted launchers--M79B1s I think--and they track us inside. We drive into this cave and unload everything. Then we all get back in the truck drive away."

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John
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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by John » Sat Aug 11, 2012 11:03 am

"Do they check ID?"

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 11:19 am

The merc shakes his head.

"We don't talk to them. We're not allowed to stop anywhere but inside that cave."

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 11:21 am

The driver comes around and shakes off Tyros' spell. He immediately makes a break for the empty creek bed.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Elliott » Sat Aug 11, 2012 11:41 am

Tyros is on him with the speed of thought and a hooked finger (centering, control thoughts, f4).

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 11:49 am

(( I've already house-ruled that a person cannot be mind-controlled more than once. ))

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Drew Buddy » Sat Aug 11, 2012 1:09 pm

Adams swears under his breath.

< Tyros, can you pick that driver up, and drag him back here? >

He sights in on the fleeing man's back with the SMG, and comms to the rest of the team,

< Do we even need him awake? It sounds like they don't know who to expect. >

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Elliott » Sat Aug 11, 2012 1:45 pm

((Ok, don't remember that.))

"Take him down. We don't need him conscious. I'll get to moving the rocks."

Turning from the fleeing driver as if he is already captured, Tyros sets to levitating one or two of the boulders out of the way so that the Roadmaster can get through.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Drew Buddy » Sat Aug 11, 2012 1:54 pm

Frag!

Adams watches as the retreating man gets farther away.

< Max! Stay on the guards. > He comms.

His aim steady, he pulls back on the trigger, and fires a burst at the fleeing driver.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by GM Nick » Sat Aug 11, 2012 1:57 pm

The man twists as a prod lands in his un-armored back. He does a lethargic pirouette and lands unceremoniously in the snow.

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Re: Contract #5: Marcus Bell: Enemy of the State!

Post by Drew Buddy » Sat Aug 11, 2012 2:09 pm

Adams keeps the gun trained on the driver as he approaches. He checks the man's vitals before looping his arms under his shoulders, and dragging the body back to the truck.

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